![]() ![]() Needless to say, these guys are the biggest Fallout fans we've ever met, and their devotion to keeping the series' flavor intact is unquestionable. We spoke to a number of members of the team: Ed Orman, lead designer Tony Oakden, producer Karl Burdack, lead programmer and Parrish Rodgers, lead artist. Wanting to get the deepest, most incisive perspective, though, we finally went straight to the developer-Micro Forte-and we came back with the most candid words spoken about the game yet. As a result, we've become quite familiar with the game, which is evidenced by our exhaustive preview coverage. Somehow am enjoyed even that broken game so what would be with all this missing stuff? Definitely epic 10/10 game, but this is zero because am feel its broken.We've been lucky enough to have spent a good deal of time with Interplay and Micro Forte's upcoming Fallout Tactics: Brotherhood of Steel, which will be published by 14 Degrees East later this year. Ok it look good and may keep you busy for while but reality is that they broke game and its bit pointless now. They should at least make some poor dialogs and poor quests so it would be modified by fans into Fallout 3 Am played Awaken mod and it almost works as adventure game so cant understand why they cut off best parts and give that shooter. Without freedom of exploring and entire adventure part that is pointless. ![]() Its NOT Fallout just because it have similar gfx and stats system. Where what you get is linear shooter with Fallout style graphic. And you should be commander who lead and plan some strategy make decisions. ![]() In real strategy you should have every locations available or at least parts of it accessible, visible on map. Its totally linear game there is no free exploring on map so this map could be even removed as its FAKE (you cant discover ANYTHING beside special encounters) For that am give zero. So that skill is absolutely necessary here not mention other skills which seem to be useless. Random encounters are super frequent, outdoorsman skill allow to skip most of that pointless fights (which actually don't give you any benefits whatsoever) but it is so frequent that sometime you made only one millimeter on worldmap between another encounter. ![]()
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